- Maya, Python & MEL
- 16+ years of professional character animation and rigging.
- Python and Mel production tools development.
- Experienced with dynamics including cloth and hair.
- Unity 3D, C#
- 11+ years of professional app development.
- Experienced with publishing to both Apple App Store and Google Play.
- Adobe Photoshop, After Effects, Premiere
- HTML, CSS, PHP, JavaScript, MySQL
Sony Interactive Entertainment - Lead Animator
APRIL 2017 - PRESENT
- The Last of Us: Part I - Lead In-Game Cinematic Animator
- The Last of Us: Part II - Lead Cinematic Animator
- Days Gone - Animator
- MLB: The Show 19 - Animator
- Uncharted: The Lost Legacy - Cinematic Animator
Freelance Artist - Animator, Rigger & Programer
NOVEMBER 2016 - PRESENT
- Animated and rigged characters for use in mobile games.
- Upgraded and supported mobile applications in Unity 3D.
DoubleTake Media Solutions - San Diego, CA - Animator, Rigger & Programer
JUNE 2007 - NOVEMBER 2016
- Animated and rigged realistic and stylized characters for television, film and games.
- Designed, styled and rigged characters hair. Simulated dynamics when needed.
- Wrote productions tools with Python and MEL.
- Tracked 3D camera motion with Syntheyes for export to Maya.
- Programed mobile applications in Unity 3D.
- Wrote custom shaders targeting mobile performance.
- Assisted in developing custom production pipelines.
- Troubleshot PC hardware, software and network issues.
The Art Institute of California - San Diego, CA - B.S. Media Arts and Animation
JUNE 2007